Following my research on magazines, in particualr video games magazines I found that sections, not including special features, are colour coded and all have similar layouts. Taking inspiration from Official Nintendo magazine which uses a pattern and colour scheme to define which sections contain information about the DS and Wii I have created a similar pattern to define which pages contain information on certain consoles. The patterns I have created utilise the extrinsic knowledge the audience has about colour in relation to consoles through their packaging, colour schemes and advertising campaigns which enables the viewer to visually make a connection between the two, thus defining what the page contains.
The final design carries on the floral theme set in the logo, as the audience likes continuity as well as the purple and white colour scheme specified for the magazine. Adobe Photoshop CS3 was again used with use of the gradient tool to make the colour scheme more sophisticated and less childish. The colours representing each consoles are petals of the flower and the stem is the colour scheme of the magazine, implying that the magazine is at the centre of news and events in gaming.
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